Retired Scout Winnie Halpine  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 70 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)111735
Glutton, Conspiracy Theorist, Immodest
 
Skills
Animals 0
Astrogation 1
Athletics 0
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Flyer 0
Gambler 2
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 2
Mechanic 0
Medic 0
Melee (Blade) 1
Navigation 0
Persuade 1
Pilot 0
Profession (Freeloader) 0
Recon 1
Seafarer 0
Stealth 3
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 36
Scout Surveyor Scout11
Scout Explorer Scout11
Drifter Scavenger 01
Scout Courier Scout12
Drifter Wanderer 01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Kathrine Hogan Ally 3 0 5 1 Tezcat (F/67)
Margaretta Steen Enemy 0 2 0 6 Darrian, Imperium (F/30)
Margaretta Steen has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Gained a contact.
1 26 Left the colonies.
2 26 Became a Rogue (Enforcer).
2 29 Involved in a gambling ring.
2 30 Promoted to Rogue (Enforcer) rank 1.
3 30 Continued as Rogue (Enforcer).
3 34 Betrayed by a friend. One of Winnie Halpine's Contacts or Allies betrays Winnie Halpine, ending Winnie Halpine's career. That Contact or Ally becomes a Rival or Enemy.
4 34 Attempted to change assignments.
4 34 Failed to qualify for Pirate (Rogue).
4 34 Continued as Rogue (Enforcer).
4 37 Involved in a gambling ring.
4 38 Promoted to Rogue (Enforcer) rank 2.
5 38 Continued as Rogue (Enforcer).
5 42 Moved to a new world.
6 42 Continued as Rogue (Enforcer).
6 45 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6 46 Promoted to Rogue (Enforcer) rank 3.
7 46 Continued as Rogue (Enforcer).
7 49 Arrested and charged.
7 49 Successfully defended self.
7 50 Forced to muster out.
8 50 Became a Scout (Surveyor).
8 53 Winnie Halpine's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winnie Halpine fail to help. Gain an Enemy.
8 53 Severely injured. Fully recovered. Owe 7,500 for medical bills.
8 54 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 54 Attempted to change assignments.
9 54 Switched to Scout (Explorer) with previous rank.
9 57 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
10 57 Became a Drifter (Scavenger).
10 58 Winnie Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 58 Switched to Scout (Courier) with previous rank.
11 60 Spend several years jumping from world to world in Winnie Halpine's scout ship.
12 62 Continued as Scout (Courier).
12 66 Lightly injured, no permanent damage. Fully recovered.
13 66 Switched to Drifter (Wanderer).
13 67 Find Ancient Technology.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 70 Retired at age 70.
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