Retired 3rd Officer Zenobia Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 70 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 3 (-1)111293
Indecisive
 
Skills
Admin 0
Astrogation 1
Athletics 0
Broker 3
Deception 0
Drive 0
Gambler 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 0
Profession (Colonist/Farming) 1
Recon 0
Stealth 2
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Rogue Enforcer 01
Prisoner Inmate 12
Merchant Merchant Marine 3rd Officer35
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Arrie Knight Contact 2 2 0 3 Halka (F/18)
Arrie Knight is in desperate trouble and could use the character’s help.
Lisa Clements Rival 2 1 1 2 Dolphin, Imperium (F/55)
Lora Torres Enemy 0 1 2 0 Traltar (F/34)
Phil Wells Contact 1 1 3 2 Azhanti (M/26)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 19 Scarred. Owe 5,000 for medical bills.
2 19 Failed to qualify for Marine Support (Marine).
2 19 Continued as Drifter (Wanderer).
2 22 Attacked by enemies and injured.
2 22 Injured. Fully recovered. Owe 2,500 for medical bills.
2 22 Gain Enemy if Zenobia Bluit don't already have one.
3 23 Continued as Drifter (Wanderer).
3 27 Zenobia Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Became a Rogue (Enforcer).
4 29 Betrayed by a friend. One of Zenobia Bluit's Contacts or Allies betrays Zenobia Bluit, ending Zenobia Bluit's career. That Contact or Ally becomes a Rival or Enemy.
5 29 Became a Prisoner (Inmate).
5 30 Disgraced. Word of Zenobia Bluit's criminal past reaches Zenobia Bluit's homeworld.
6 33 Continued as Prisoner (Inmate).
6 37 Make friends with another inmate; gain them as a Contact.
6 37 Promoted to Prisoner (Inmate) rank 1.
6 37 Paroled from prison.
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
7 40 Risk Zenobia Bluit's fortune on a possibility lucrative deal and win.
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 41 Continued as Merchant (Merchant Marine).
8 44 A romantic relationship ends badly. Gain a Rival or Enemy.
8 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 45 Continued as Merchant (Merchant Marine).
9 48 Risk Zenobia Bluit's fortune on a possibility lucrative deal and win.
10 49 Continued as Merchant (Merchant Marine).
10 50 A good deal ensures Zenobia Bluit is living the high life for a few years.
10 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 56 Risk Zenobia Bluit's fortune on a possibility lucrative deal and win.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 58 Zenobia Bluit aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Retired.
13 59 Gained a contact.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 67 Victim of a crime.
16 70 Aging Crisis. Owe 50,000 for medical bills.
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