Retired Field Agent Zettie Bell  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 70 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 1 (-2)111B71
Always squinting, Indecisive, Respected in the community
 
Skills
Athletics 0
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Explosives 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 2
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Space Sciences) 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Scout Explorer 01
Entertainer Performer 01
Agent Corporate Agent Field Agent35
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Beth Davies Enemy 0 4 3 1 Urunishani (F/91)
Beth Davies is a member of an organisation which holds a generally opposite view of the Traveller.
Magdalene Coghill Ally 5 0 2 0 Urunishani (F/56)
Forgiveness.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 Betrayed by a friend. One of Zettie Bell's Contacts or Allies betrays Zettie Bell, ending Zettie Bell's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Scout (Explorer).
2 24 Psychologically damaged by Zettie Bell's time in the scouts.
3 24 Became a Entertainer (Performer).
3 27 An investigation, tour, project or expedition goes wrong, stranding Zettie Bell far from home.
4 27 Became a Agent (Corporate Agent).
4 31 Zettie Bell went above and beyond the call of duty.
4 31 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 31 Continued as Agent (Corporate Agent).
5 34 Advanced training in a specialist field.
5 35 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
6 35 Continued as Agent (Corporate Agent).
6 38 Advanced training in a specialist field.
7 39 Continued as Agent (Corporate Agent).
7 43 Befriended by a senior agent.
7 43 Promoted to Agent (Corporate Agent) rank 3.
8 43 Continued as Agent (Corporate Agent).
8 47 Go undercover to investigate an enemy.
8 47 A revolution, attack or other unusual event throws Zettie Bell's life into chaos, forcing Zettie Bell to leave the planet.
8 47 Forced to muster out.
9 47 Became a Drifter (Scavenger).
9 48 Betrayed by a friend. One of Zettie Bell's Contacts or Allies betrays Zettie Bell, ending Zettie Bell's career. That Contact or Ally becomes a Rival or Enemy.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Lightly injured, no permanent damage. Fully recovered.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Continued as Believer (Missionary/Humanitarian).
11 55 Zettie Bell is chosen to represent Zettie Bell's faith in a vid show or other highly public forum.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 59 Zettie Bell retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Retired.
13 63 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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