Ada Graves  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 71 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 10 (1)111A9A
Aggressive, Coy, Apologetic
 
Skills
Admin 1
Animals 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Investigate 2
Jack-of-All-Trades 1
Medic 0
Persuade 1
Science (Social Sciences/Belief) 2
Science (Physical Sciences/Jump Space Physics) 1
Science (Life Sciences/Xenology) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 22
Scholar Physician 43
Drifter Scavenger 12
Citizen Colonist 02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sid Mason Ally 4 1 1 4 Sylean (M/52)
An incident occured.
Shelly Fuller Enemy 0 2 0 0 Sylean (F/64)
Relationship redefined. Ally becomes an enemy.
Melvin Ede Contact 3 2 1 1 Sylean (M/57)
Melvin Ede is particularly unusual, such as an artificial intelligence or very alien being.
Melvin Ede is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 21 Work for an eccentric but brilliant mentor, who becomes an Ally.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Continued as Scholar (Scientist).
2 26 Advanced training in a specialist field.
2 26 Promoted to Scholar (Scientist) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scholar (Physician) with previous rank.
3 27 Win a prestigious prize for Ada Graves's work.
4 30 Continued as Scholar (Physician).
4 31 Make a breakthrough in Ada Graves's field.
4 34 Promoted to Scholar (Physician) rank 3.
5 34 Continued as Scholar (Physician).
5 37 Assigned to work on a secret project for a patron or organisation.
5 38 Promoted to Scholar (Physician) rank 4.
6 38 Voluntarily left Physician
6 38 Failed to qualify for Explorer (Scout).
6 38 Became a Drifter (Scavenger).
6 40 Victim of a crime
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
8 46 Voluntarily left Scavenger
8 46 Became a Citizen (Colonist).
8 50 Spent time maintaining and using heavy vehicles.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Citizen (Colonist).
9 54 Severely injured. Fully recovered. Owe 7,500 for medical bills.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired.
10 55 A new romantic starts. Gain an Ally.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 61 Good fortune.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 64 Gained a contact.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 69 Betrayal. Convert an Ally into a Rival or Enemy.
14 70 Aging Crisis. Owe 10,000 for medical bills.
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