Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Addie Teague faith is shaken. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Addie Teague accepted an offer of inducements to betray Addie Teague's faith. Gain 70,000 in cash. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
A series of bad deals and decisions force Addie Teague into bankruptcy. Addie Teague salvages what Addie Teague can. |
5 |
34 |
Became a Citizen (Corporate). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
A revolution, attack or other unusual event throws Addie Teague's life into chaos, forcing Addie Teague to leave the planet. |
7 |
42 |
Returned to Believer (Holy Warrior). |
7 |
46 |
Opponents of Addie Teague's belief system ambush Addie Teague. |
7 |
46 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Addie Teague's Contacts or Allies betrays Addie Teague, ending Addie Teague's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Opponents of Addie Teague's belief system ambush Addie Teague. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |