Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine). |
2 |
22 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Moved to a new world. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Moved to a new world. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A series of bad deals and decisions force Allison Graham into bankruptcy. Allison Graham salvages what Allison Graham can. |
8 |
44 |
Became a Scout (Courier). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Became a Agent (Intelligence). |
9 |
48 |
Go undercover to investigate an enemy. |
9 |
48 |
A revolution, attack or other unusual event throws Allison Graham's life into chaos, forcing Allison Graham to leave the planet. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Agent (Intelligence). |
10 |
54 |
Go undercover to investigate an enemy. |
10 |
53 |
Gained a contact. |
10 |
54 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Continued as Agent (Intelligence). |
11 |
55 |
Go undercover to investigate an enemy. |
11 |
56 |
Backstab a fellow rogue for personal gain. |
11 |
58 |
Promoted to Agent (Intelligence) rank 3. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Agent (Intelligence). |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
62 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Agent (Intelligence). |
13 |
65 |
Allison Graham's work ends up coming home with Allison Graham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Someone more charismatic but less devout than Allison Graham has become Allison Graham's superior. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |