Retired Project Leader Alvina Crawford  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 71 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 6 (0)7 (0)111686
Deliberative, Inhibited, Cynical
 
Skills
Athletics 0
Carouse 2
Diplomat 1
Drive (Mole) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Leadership 1
Mechanic 1
Medic 1
Melee 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Telekinesis 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Wanderer 01
Drifter Barbarian 01
Believer Mainstream Believer Initiate11
Merchant Merchant Marine Senior Crewman14
Believer Missionary/Humanitarian Project Leader35
Psion Wild Talent 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Finis Allen Rival 2 1 1 3 Ne Kraeda ren Kelva (M/64)
Finis Allen is found or reported dead.
Janie Roan Rival 1 0 5 0 Traltar (F/29)
Lorena Fernandez Rival 1 1 2 2 Dynchia (F/34)
Nat Gutierrez Ally 3 0 1 2 Darrian, Imperium (M/42)
Jean Leaby Contact 1 0 4 1 Dynchia (M/55)
Beth Elliott Enemy 0 3 0 0 Dynchia (F/50)
Edyth Saxon Ally 5 0 1 3 Dynchia (F/28)
John Hart Rival 0 2 1 6 Humaniti (F/28)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Expand the field of Language, but gain a Rival in Alvina Crawford's former tutor.
1 22 Graduated. Gain an rival who is upset that Alvina Crawford left the community.
2 22 Became a Navy (Flight) with the new title Crewman.
2 25 Alvina Crawford is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 25 Failed to qualify for Law Enforcement (Agent).
3 25 Became a Drifter (Wanderer).
3 29 Betrayed by a friend. One of Alvina Crawford's Contacts or Allies betrays Alvina Crawford, ending Alvina Crawford's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Failed to qualify for Colonist (Citizen).
4 29 Switched to Drifter (Barbarian).
4 33 Alvina Crawford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 33 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 37 Alvina Crawford accepted an offer of inducements to betray Alvina Crawford's faith. Gain 60,000 in cash.
5 37 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 Embroiled in legal trouble.
7 41 Continued as Merchant (Merchant Marine).
7 44 Befriend a useful ally in one sphere. Gain an Ally.
7 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 45 Continued as Merchant (Merchant Marine).
8 47 Make an unexpected connection outside Alvina Crawford's normal circles. Gain a Contact.
9 49 Continued as Merchant (Merchant Marine).
9 51 A sudden war destroys Alvina Crawford's trade routes and contacts, forcing Alvina Crawford to flee that region of space.
9 51 Gain rebels as Enemy
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Alvina Crawford retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 57 A notable academic consults with Alvina Crawford about a publication or documentary he is working on. Gain a Contact in academia.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 62 Opponents of Alvina Crawford's belief system ambush Alvina Crawford.
12 62 Severely injured. Fully recovered. Owe 5,000 for medical bills.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Became a Psion (Wild Talent).
13 63 Experimented on by a corporation, government, or other organisation
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Returned to Believer (Missionary/Humanitarian).
14 67 Alvina Crawford secretly provide religious rites for a dying leader or noble, although they do not share Alvina Crawford's faith. Gain an Ally in the family and a Rival who disagrees with Alvina Crawford's choice.
14 67 Forced to continue current assignment.
14 67 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Continued as Believer (Missionary/Humanitarian).
15 71 Alvina Crawford is sent to a new community or parish to preach The Word among the poor.
15 71 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
16 71 Aging Crisis. Owe 30,000 for medical bills.
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