Retired Experienced Broker Ann Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 71 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 7 (0)111627
Accommodating
 
Skills
Admin 2
Advocate 1
Astrogation 0
Broker 2
Carouse 1
Diplomat 1
Electronics (Computers) 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 02
Believer Missionary/Humanitarian Team Leader23
Drifter Scavenger 01
Navy Flight Crewman01
Merchant Broker Experienced Broker46
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Beverly Williamson Rival 1 2 2 2 Vlazhdumecta (M/36)
Tapwabab Ally 3 0 0 0 Bwap (M/18)
Lisa Weakman Rival 1 2 5 0 Libert (F/21)
Petra Herrera Ally 6 0 1 0 Ne Kraeda ren Kelva (F/15)
Jack Fox Rival 0 0 3 0 Sylean (M/51)
Clayton McLusky Rival 0 2 1 0 Hanen (M/53)
Maynard Kerran Contact 6 1 1 1 Solomani, Imperium (M/26)
reconciliation.
Lenard Hogan Rival 1 1 1 1 Luriani (M/27)
Lenard Hogan gains in power.
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Ann Mathew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 20 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 21 Ann Mathew is chosen to represent Ann Mathew's faith in a vid show or other highly public forum.
3 24 Continued as Believer (Missionary/Humanitarian).
3 26 Ann Mathew secretly provide religious rites for a dying leader or noble, although they do not share Ann Mathew's faith. Gain an Ally in the family and a Rival who disagrees with Ann Mathew's choice.
3 28 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 28 Continued as Believer (Missionary/Humanitarian).
4 32 Ann Mathew is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
4 32 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
5 32 Voluntarily left Missionary/Humanitarian
5 32 Returned to Scout (Explorer).
5 35 Ann Mathew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 35 Became a Drifter (Scavenger).
6 36 Suffer from a life-threatening illness.
7 36 Failed to qualify for Broker (Merchant).
7 36 Submitted to the draft.
7 36 Became a Navy (Flight) with the new title Crewman.
7 40 Ann Mathew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8 40 Became a Merchant (Broker).
8 42 Moved to a new world.
9 44 Continued as Merchant (Broker).
9 48 Promoted to Merchant (Broker) rank 1.
10 48 Continued as Merchant (Broker).
10 49 Gained a contact.
10 52 Promoted to Merchant (Broker) rank 2.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Merchant (Broker).
11 54 Imperial trade restrictions force Ann Mathew out of business.
11 56 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Continued as Merchant (Broker).
12 57 Make an unexpected connection outside Ann Mathew's normal circles. Gain a Contact.
12 60 Promoted to Merchant (Broker) rank 4.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Merchant (Broker).
13 64 Bankrupted by a rival. Gain the other trader as a Rival.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Switched to Believer (Mainstream Believer) with the new title Lay Person.
14 68 Ann Mathew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ann Mathew's faith.
14 68 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 68 Aging Crisis. Owe 50,000 for medical bills.
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