Retired Experienced Trader Annabell Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 3 (-1)111833
Failure, Art collector, Athletic build
 
Skills
Animals (Training) 1
Art (Performing/Performer) 1
Athletics (Endurance) 1
Carouse 1
Diplomat 0
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Barbarian Warrior24
Entertainer Artist 12
Merchant Free Trader Experienced Trader34
Believer Mainstream Believer Lay Person01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Malissa Fernandez Rival 1 2 2 1 Humaniti (F/26)
Malissa Fernandez's influence is diminished.
Alida Lane Rival 1 2 2 2 Humaniti (F/57)
Myrl Withers Contact 0 0 1 3 Dolphin, Imperium (F/14)
Myrl Withers gains in power.
Ivy Shaw Contact 3 0 2 0 Trexen (M/58)
Relationship becomes more moderate. Ally becomes a contact.
Cherry McDonaugh Enemy 0 2 0 1 Darmine (F/18)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Annabell Ward's work ends up coming home with Annabell Ward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Failed to qualify for Flight (Navy).
2 20 Became a Drifter (Barbarian).
2 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 24 Promoted to Drifter (Barbarian) rank 1.
3 24 Continued as Drifter (Barbarian).
4 28 Continued as Drifter (Barbarian).
4 32 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
5 32 Continued as Drifter (Barbarian).
5 36 Forced to muster out.
6 36 Became a Entertainer (Artist).
6 37 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 40 Promoted to Entertainer (Artist) rank 1.
7 40 Continued as Entertainer (Artist).
7 42 Annabell Ward is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8 42 Became a Merchant (Free Trader).
8 43 Given advanced training in a specialist field
8 46 Promoted to Merchant (Free Trader) rank 1.
9 46 Continued as Merchant (Free Trader).
9 49 Make an unexpected connection outside Annabell Ward's normal circles. Gain a Contact.
9 50 Promoted to Merchant (Free Trader) rank 2.
10 50 Continued as Merchant (Free Trader).
10 54 A new romantic starts. Gain an Ally.
10 54 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Free Trader).
11 57 A sudden war destroys Annabell Ward's trade routes and contacts, forcing Annabell Ward to flee that region of space.
11 57 Gain rebels as Enemy
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 58 Annabell Ward accepted an offer of inducements to betray Annabell Ward's faith. Gain 660,000 in cash.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 67 Birth or Death involving a family member or close friend.
15 69 Aging Crisis. Owe 60,000 for medical bills.
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