Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Aubree McPherson's business expands, Aubree McPherson's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Political upheaval strikes Aubree McPherson's homeworld, and Aubree McPherson is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
32 |
A disaster or war strikes. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
The planetary government interferes with Aubree McPherson's research for political or religious reasons. Aubree McPherson continue working secretely. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Explorer). |
6 |
40 |
Psychologically damaged by Aubree McPherson's time in the scouts. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Aubree McPherson's Contacts or Allies betrays Aubree McPherson, ending Aubree McPherson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Someone more charismatic but less devout than Aubree McPherson has become Aubree McPherson's superior. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Aubree McPherson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |