Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Nearly killed. Fully recovered. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
A notable academic consults with Betsy Marshall about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Betsy Marshall's Contacts or Allies betrays Betsy Marshall, ending Betsy Marshall's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Returned to Believer (Missionary/Humanitarian). |
8 |
44 |
Betsy Marshall refused an offer of inducements to betray Betsy Marshall's faith. Gain 3 enemies. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Betsy Marshall secretly provide religious rites for a dying leader or noble, although they do not share Betsy Marshall's faith. Gain an Ally in the family and a Rival who disagrees with Betsy Marshall's choice. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Betsy Marshall is chosen to represent Betsy Marshall's faith in a vid show or other highly public forum. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Betsy Marshall faith is shaken. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Voluntarily left Missionary/Humanitarian |
13 |
63 |
Retired. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |