Retired 2nd Officer Carrie Ellis  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 71 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 1 (-2)111951
Snob
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Diplomat 1
Drive (Walker) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 2
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Navigation 0
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Spacer/Belter) 1
Profession (Freeloader/Scrounging) 1
Recon 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 01
Merchant Merchant Marine 2nd Officer47
Believer Missionary/Humanitarian Project Worker12
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Louise Reynolds Ally 2 0 1 5 Dynchia (M/44)
Louise Reynolds is a member of an organisation which holds a generally opposite view of the Traveller.
Elvera Hunt Enemy 0 5 0 0 Sylean (F/42)
Elvera Hunt belongs to an unusual cultural or religious group.
Johnni Robinson Contact 6 2 1 1 Dynchia (M/14)
reconciliation.
Aileen Weddall Contact 3 2 0 0 Libert (F/24)
Aileen Weddall is found or reported dead.
Merritt Brown Contact 2 1 1 3 Dynchia (M/53)
Merritt Brown has life-changing event that creates new responsibilities.
Lenore Chambers Enemy 0 3 0 3 Dynchia (F/58)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 28 Left the colonies.
2 28 Failed to qualify for Journalist (Entertainer).
2 28 Submitted to the draft.
2 28 Became a Scout (Explorer).
2 30 Carrie Ellis have no idea what happened to Carrie Ellis – they found Carrie Ellis's ship drifting on the fringes of friendly space.
3 30 Failed to qualify for Corporate (Citizen).
3 30 Became a Drifter (Wanderer).
3 33 Suffer from a life-threatening illness.
4 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 Continued as Merchant (Merchant Marine).
5 39 Make an unexpected connection outside Carrie Ellis's normal circles. Gain a Contact.
5 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 41 Continued as Merchant (Merchant Marine).
6 44 Make an unexpected connection outside Carrie Ellis's normal circles. Gain a Contact.
6 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 45 Continued as Merchant (Merchant Marine).
7 46 Make an unexpected connection outside Carrie Ellis's normal circles. Gain a Contact.
7 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 49 Continued as Merchant (Merchant Marine).
8 51 A good deal ensures Carrie Ellis is living the high life for a few years.
9 53 Continued as Merchant (Merchant Marine).
9 57 Risk Carrie Ellis's fortune on a possibility lucrative deal and win.
9 57 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 57 Continued as Merchant (Merchant Marine).
10 60 Carrie Ellis's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 60 Aging Crisis. Owe 40,000 for medical bills.
11 60 Retired at age 60.
11 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 64 Carrie Ellis retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 64 Forced to continue current assignment.
11 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 64 Aging Crisis. Owe 10,000 for medical bills.
12 64 Continued as Believer (Missionary/Humanitarian).
12 65 Someone more charismatic but less devout than Carrie Ellis has become Carrie Ellis's superior.
13 68 Aging Crisis. Owe 50,000 for medical bills.
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