Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Celestine Thompson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Celestine Thompson fail to help. Gain an Enemy. |
3 |
28 |
Celestine Thompson have no idea what happened to Celestine Thompson – they found Celestine Thompson's ship drifting on the fringes of friendly space. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Celestine Thompson's scout ship. |
4 |
34 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Celestine Thompson's ship is damaged, and Celestine Thompson have to hitch-hike Celestine Thompson's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
39 |
Celestine Thompson went above and beyond the call of duty. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Returned to Scout (Courier). |
8 |
46 |
Celestine Thompson survey an alien world. |
8 |
47 |
Promoted to Scout (Courier) rank 4. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Psychologically damaged by Celestine Thompson's time in the scouts. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Victim of a crime. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Spend time with an alien race. Gain a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |