Retired 2nd Officer Deanna Wright  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 8 (0)111858
Visible scars on hands, Sparkling teeth
 
Skills
Admin 0
Astrogation 0
Broker 1
Diplomat 0
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Leadership 2
Mechanic 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Seafarer (Personal) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Scholar Scientist 01
Merchant Merchant Marine 2nd Officer45
Scout Explorer 01
Drifter Barbarian 02
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Signe Twaddle Enemy 0 1 4 4 Kedepu (F/24)
Dona Foy Ally 3 0 0 1 Halka (F/35)
Roger Walsh Rival 1 2 2 0 Cassilldan (M/36)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Embroiled in legal trouble.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Risk Deanna Wright's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Voluntarily left Free Trader
3 26 Became a Scholar (Scientist).
3 30 Deanna Wright's work is sabotaged by unknown parties. Deanna Wright may salvage what Deanna Wright can and give up.
4 30 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 31 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 A good deal ensures Deanna Wright is living the high life for a few years.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Moved to a new world.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 49 A good deal ensures Deanna Wright is living the high life for a few years.
8 50 Forced to muster out.
9 50 Became a Scout (Explorer).
9 51 Deanna Wright's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
10 54 Became a Drifter (Barbarian).
10 56 Attempted a risky adventure and was wildly successful.
11 58 Continued as Drifter (Barbarian).
11 62 Deanna Wright do not know what happened to Deanna Wright. There is a gap in Deanna Wright's memory.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Retired at age 62.
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 65 Deanna Wright secretly provide religious rites for a dying leader or noble, although they do not share Deanna Wright's faith. Gain an Ally in the family and a Rival who disagrees with Deanna Wright's choice.
12 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Believer (Missionary/Humanitarian).
13 68 Moved to a new world.
13 70 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 70 Aging Crisis. Owe 20,000 for medical bills.
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