Retired Corporal Dixie Hayes  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 71 F 1 (-2) 2 (-2) 1 (-2) 5 (-1) 7 (0) 9 (1)121579
Focused, Egocentric
 
Skills
Admin 0
Animals 0
Art (Performing) 0
Athletics 0
Deception 1
Drive (Wheel) 1
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Navigation 0
Profession (Hostile Environment/Contaminent) 1
Recon 2
Seafarer 0
Stealth 1
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Drifter Wanderer 01
Army Infantry Corporal24
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Seth Carnall Rival 2 0 1 1 Murrissi (M/17)
Seth Carnall has negatively life-changing event.
Abram Gonzalez Enemy 0 2 0 1 Murrissi (M/22)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 A prank goes horribly wrong. Gain a Rival.
1 28 Left the colonies.
2 28 Became a Rogue (Enforcer).
2 30 Lost eye or limb. Owe 5,000 for medical bills.
3 30 Failed to qualify for Courier (Scout).
3 30 Became a Drifter (Wanderer).
3 33 Dixie Hayes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 33 Failed to qualify for Enforcer (Rogue).
4 33 Submitted to the draft.
4 33 Became a Army (Infantry) with the new title Private.
4 36 Surrounded and outnumbered by the enemy, Dixie Hayes hold out until relief arrives.
4 37 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
5 37 Continued as Army (Infantry).
5 40 Advanced training in a specialist field
5 41 Promoted to Army (Infantry) rank 2 with the new title Corporal.
6 41 Continued as Army (Infantry).
6 45 Advanced training in a specialist field
6 45 Attempt at commissioned failed.
7 45 Continued as Army (Infantry).
7 46 Forced out after co-operating with military investigation in commanding officer's illegal activity.
8 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 50 Dixie Hayes aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
9 50 Retired.
9 53 Good fortune.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 55 Good fortune.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 61 Good fortune.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 63 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 68 Moved to a new world.
14 70 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙