Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Elva Sabilline's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elva Sabilline fail to help. Gain an Enemy. |
1 |
21 |
Elva Sabilline's ship is damaged, and Elva Sabilline have to hitch-hike Elva Sabilline's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 3 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Elva Sabilline's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Elva Sabilline's ship is damaged, and Elva Sabilline have to hitch-hike Elva Sabilline's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
29 |
Became a Citizen (Worker). |
4 |
32 |
Elva Sabilline befriend a superior in the corporation or the colony. |
4 |
33 |
Promoted to Citizen (Worker) rank 1. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
34 |
Spent time maintaining and using heavy vehicles. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
38 |
Elva Sabilline is rewarded for Elva Sabilline's diligence or cunning. |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
49 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Elva Sabilline refused an offer of inducements to betray Elva Sabilline's faith. Gain 1 enemies. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Failed to qualify for Broker (Merchant). |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
57 |
Given advanced training in a specialist field |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
57 |
Voluntarily left Merchant Marine |
11 |
57 |
Switched to Citizen (Colonist). |
11 |
59 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
60 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |