Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Elvie Wood learn something Elvie Wood should not have – a corporate secret, a political scandal – which Elvie Wood can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Elvie Wood learn something Elvie Wood should not have – a corporate secret, a political scandal – which Elvie Wood can profit from illegally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Elvie Wood's business expands, Elvie Wood's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
41 |
A mission goes disastrously wrong due to Elvie Wood's commander’s error or incompetence, but Elvie Wood survive. |
6 |
41 |
Report commander and gain an Enemy. |
6 |
42 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Marine (Ground Assault). |
7 |
44 |
Nearly killed. Fully recovered. |
8 |
44 |
Switched to Citizen (Worker). |
8 |
48 |
Elvie Wood befriend a superior in the corporation or the colony. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
49 |
Elvie Wood's business expands, Elvie Wood's corporation grows, or the colony thrives. |
9 |
52 |
Promoted to Citizen (Worker) rank 1. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
55 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
58 |
A revolution, attack or other unusual event throws Elvie Wood's life into chaos, forcing Elvie Wood to leave the planet. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Elvie Wood is chosen to represent Elvie Wood's faith in a vid show or other highly public forum. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Elvie Wood is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Elvie Wood retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |