Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
20 |
Gain Enemy if Felicia Cheyne don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Felicia Cheyne's Contacts or Allies betrays Felicia Cheyne, ending Felicia Cheyne's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Felicia Cheyne retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Felicia Cheyne is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Felicia Cheyne accepted an offer of inducements to betray Felicia Cheyne's faith. Gain 470,000 in cash. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Returned to Drifter (Barbarian). |
7 |
44 |
Betrayed by a friend. One of Felicia Cheyne's Contacts or Allies betrays Felicia Cheyne, ending Felicia Cheyne's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Thief (Rogue). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
45 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Felicia Cheyne do not know what happened to Felicia Cheyne. There is a gap in Felicia Cheyne's memory. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Given advanced training in a specialist field |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Embroiled in legal trouble. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Voluntarily left Merchant Marine |
13 |
62 |
Retired. |
13 |
64 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |