Retired Team Leader Gene Griffin  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 71 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 5 (-1)111775
Leaves things unfinished, Stoic
 
Skills
Animals 0
Art (Performing) 0
Astrogation 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Leadership 2
Mechanic 2
Melee (Unarmed) 1
Persuade 3
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Life Sciences/Xenology) 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout23
Drifter Scavenger 12
Marine Marine Support Marine02
Drifter Wanderer 01
Believer Missionary/Humanitarian Team Leader25
 
Name Type Affinity Enmity Power Influence Species
Bruno Sheils Rival 1 3 2 1 Geonee (M/36)
Ettie Carrington Rival 0 2 4 5 Zaris (F/45)
Adella Barbary Ally 2 0 0 0 Zaris (F/84)
Adella Barbary is diminished in both power and influence.
Hazel Wilson Rival 2 2 6 0 Darmine (M/42)
Relationship becomes more moderate.
Willis Jones Ally 0 0 1 2 Darmine (M/49)
Willis Jones gains in influence.
Jonas Ferguson Rival 1 1 1 0 Darmine (M/16)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 24 Spend several years jumping from world to world in Gene Griffin's scout ship.
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Continued as Scout (Explorer).
3 30 Psychologically damaged by Gene Griffin's time in the scouts.
4 30 Failed to qualify for Army Support (Army).
4 30 Became a Drifter (Scavenger).
4 33 Attempted a risky adventure and was injured.
4 33 Severely injured. Owe 10,000 for medical bills.
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 37 Betrayed by a friend. One of Gene Griffin's Contacts or Allies betrays Gene Griffin, ending Gene Griffin's career. That Contact or Ally becomes a Rival or Enemy.
6 37 Failed to qualify for Law Enforcement (Agent).
6 37 Submitted to the draft.
6 37 Became a Marine (Marine Support) with the new title Marine.
6 38 Assigned to an assault on an enemy fortress.
7 41 Attempted to change assignments.
7 41 Failed to qualify for Ground Assault (Marine).
7 41 Continued as Marine (Marine Support).
7 43 Advanced training in a specialist field
8 45 Voluntarily left Marine Support
8 45 Failed to qualify for Courier (Scout).
8 45 Switched to Drifter (Wanderer).
8 48 Severely injured. Owe 5,000 for medical bills.
9 48 Aging Crisis. Owe 10,000 for medical bills.
9 48 Retired at age 48.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 51 Birth or Death involving a family member or close friend.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 52 Continued as Believer (Missionary/Humanitarian).
10 55 Someone more charismatic but less devout than Gene Griffin has become Gene Griffin's superior.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 60 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 60 Continued as Believer (Missionary/Humanitarian).
12 64 Gene Griffin secretly provide religious rites for a dying leader or noble, although they do not share Gene Griffin's faith. Gain an Ally in the family and a Rival who disagrees with Gene Griffin's choice.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 65 Gene Griffin secretly provide religious rites for a dying leader or noble, although they do not share Gene Griffin's faith. Gain an Ally in the family and a Rival who disagrees with Gene Griffin's choice.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 10,000 for medical bills.
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