Retired Scout Gene Hunter  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 71 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 7 (0)111397
Unselfish
 
Skills
Admin 0
Advocate 1
Animals (Training) 1
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Electronics 0
Gambler 1
Gun Combat 0
Mechanic 0
Medic 2
Persuade 4
Pilot 0
Profession (Worker/Biologicals) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout12
Drifter Barbarian 02
Citizen Worker 14
Merchant Broker 23
Believer Missionary/Humanitarian Junior Project Worker02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Oda Keating Contact 6 1 0 1 Solomani, Imperium (F/38)
reconciliation.
Ethel Rogers Contact 0 0 0 3 Ziadd (M/49)
Johnni Moore Rival 1 2 0 0 Ziadd (M/16)
Relationship redefined. Contact becomes an rival.
Elvera Peters Contact 1 2 3 1 Ziadd (F/39)
Amelia Cumming Contact 2 1 0 3 Dolphin, Imperium (F/79)
Stella Ramos Contact 3 1 0 0 Solomani, Imperium (F/38)
Lula Baldry Contact 0 2 0 2 Ziadd (F/19)
Lula Baldry has life-changing event that creates new responsibilities.
Aloysius Alvarez Contact 2 1 0 3 Ziadd (M/45)
Aloysius Alvarez was ruined by misfortune caused by the character.
Billie Coleman Enemy 0 5 0 0 Cassilldan (M/51)
Edwina Vargas Enemy 3 4 0 1 Ziadd (F/28)
reconciliation.
Zoey Hayes Enemy 0 3 0 1 Ziadd (F/94)
Odile Flores Contact 2 1 3 3 Ziadd (F/29)
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Gene Hunter survey an alien world.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Voluntarily left Courier
2 22 Failed to qualify for Broker (Merchant).
2 22 Became a Drifter (Barbarian).
3 26 Continued as Drifter (Barbarian).
3 27 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
4 27 Became a Citizen (Worker).
4 28 Political upheaval strikes Gene Hunter's homeworld, and Gene Hunter is caught up in the revolution.
5 31 Continued as Citizen (Worker).
5 35 Gene Hunter learn something Gene Hunter should not have – a corporate secret, a political scandal – which Gene Hunter can profit from illegally.
6 35 Continued as Citizen (Worker).
6 36 Find Ancient Technology.
6 39 Promoted to Citizen (Worker) rank 1.
7 39 Continued as Citizen (Worker).
7 43 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8 43 Became a Merchant (Broker).
8 47 Make an unexpected connection outside Gene Hunter's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Broker) rank 1.
9 47 Continued as Merchant (Broker).
9 49 Gained a contact.
9 51 Promoted to Merchant (Broker) rank 2.
10 51 Continued as Merchant (Broker).
10 54 Make an unexpected connection outside Gene Hunter's normal circles. Gain a Contact.
10 55 Forced to muster out.
11 55 Failed to qualify for Worker (Citizen).
11 55 Submitted to the draft.
11 55 Returned to Scout (Courier).
11 56 When dealing with an alien race, Gene Hunter botch an opportunity to gather extra intelligence about them.
11 56 Gene Hunter's ship is damaged, and Gene Hunter have to hitch-hike Gene Hunter's way back across the stars to the nearest scout base.
11 56 Gain 6 Contacts. Gain 3 Enemies.
12 59 Voluntarily left Courier
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 61 Gained a contact.
13 63 Continued as Believer (Missionary/Humanitarian).
13 64 Gene Hunter accepted an offer of inducements to betray Gene Hunter's faith. Gain 780,000 in cash.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Retired at age 67.
14 67 Retired.
14 69 Gained a contact.
15 71 Aging Crisis. Owe 30,000 for medical bills.
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