Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
George Rose discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Psychologically damaged by George Rose's time in the scouts. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Courier (Scout). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Switched to Scout (Courier) with previous rank. |
5 |
36 |
George Rose's scout ship is one of the first on the scene to rescue the survivors of a disaster but George Rose fail to help. Gain an Enemy. |
5 |
36 |
George Rose inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Continued as Scout (Courier). |
7 |
42 |
George Rose's scout ship is one of the first on the scene to rescue the survivors of a disaster but George Rose fail to help. Gain an Enemy. |
7 |
42 |
George Rose's ship is damaged, and George Rose have to hitch-hike George Rose's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 2 Contacts. Gain 1 Enemies. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
George Rose's scout ship is one of the first on the scene to rescue the survivors of a disaster but George Rose fail to help. Gain an Enemy. |
8 |
48 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Switched to Scout (Surveyor) with previous rank. |
9 |
50 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |