Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Gertie Oakden's Contacts or Allies betrays Gertie Oakden, ending Gertie Oakden's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Switched to Drifter (Barbarian). |
2 |
24 |
Gertie Oakden do not know what happened to Gertie Oakden. There is a gap in Gertie Oakden's memory. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Surrounded and outnumbered by the enemy, Gertie Oakden hold out until relief arrives. |
3 |
28 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
28 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Switched to Drifter (Scavenger). |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Gertie Oakden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
38 |
time as a ruler or playboy gives Gertie Oakden a wide range of experiences. |
8 |
38 |
Continued as Noble (Dilettante). |
8 |
40 |
Become deeply involved in politics on Gertie Oakden's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
42 |
Promoted to Noble (Dilettante) rank 1. |
9 |
42 |
Continued as Noble (Dilettante). |
9 |
45 |
Inherit a gift from a rich relative. |
9 |
46 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
46 |
Continued as Noble (Dilettante). |
10 |
49 |
time as a ruler or playboy gives Gertie Oakden a wide range of experiences. |
10 |
50 |
Promoted to Noble (Dilettante) rank 3. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Noble (Dilettante). |
11 |
52 |
Inherit a gift from a rich relative. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
55 |
time as a ruler or playboy gives Gertie Oakden a wide range of experiences. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |