Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
22 |
Hassie Carr efforts do not go unnoticed by the Imperium. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
26 |
Hassie Carr manipulate and charm Hassie Carr's way through high society. Gain a Rival and an Ally. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
3 |
30 |
Hassie Carr manipulate and charm Hassie Carr's way through high society. Gain a Rival and an Ally. |
3 |
30 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
4 |
30 |
Continued as Noble (Diplomat). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
5 |
34 |
Voluntarily left Diplomat |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Hassie Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Switched to Noble (Dilettante) with the new title Black Sheep and previous rank. |
6 |
39 |
Inherit a gift from a rich relative. |
6 |
42 |
Promoted to Noble (Dilettante) rank 5. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Noble (Administrator). |
7 |
46 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
8 |
46 |
Voluntarily left Administrator |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
50 |
Study Drive (Mole) as a hobby. |
8 |
50 |
Graduated. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
A good deal ensures Hassie Carr is living the high life for a few years. |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
A series of bad deals and decisions force Hassie Carr into bankruptcy. Hassie Carr salvages what Hassie Carr can. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |