Retired Leader Hope Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 71 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 1 (-2)111A71
Spunky
 
Skills
Athletics (Strength) 1
Carouse 0
Deception 2
Diplomat 1
Electronics (Comms) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Blade) 1
Melee (Fencing) 1
Melee (Grapple) 1
Melee (Unarmed) 1
Navigation 1
Pilot 0
Recon 0
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Thief 12
Rogue Pirate Leader54
Drifter Wanderer 01
Entertainer Performer 12
Scout Courier 03
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Frank Johnson Ally 2 0 0 0 Murrissi (M/17)
Roderick Schmidt Ally 3 0 0 0 Answerin (M/38)
Rollie Ming Rival 1 1 2 0 Ne Kraeda ren Kelva (M/33)
Llewellyn Steen Ally 2 0 0 1 Zhodani, Imperium (M/30)
Lyman Banks Ally 3 0 0 1 Sydite (M/32)
Lyman Banks belongs to an unusual cultural or religious group.
Aurelia Sweet Ally 3 0 2 0 Cafadan (F/23)
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Attempted to change assignments.
2 22 Switched to Rogue (Pirate) with the new title Henchman and previous rank.
2 26 A new romantic starts. Gain an Ally.
2 26 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
3 26 Continued as Rogue (Pirate).
3 29 Hope Fitzsimons commit a legendary crime.
3 30 Promoted to Rogue (Pirate) rank 3 with the new title Sergeant.
4 30 Continued as Rogue (Pirate).
4 32 Hope Fitzsimons spend months in the dangerous criminal underworld.
4 34 Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant.
5 34 Continued as Rogue (Pirate).
5 35 Hope Fitzsimons spend months in the dangerous criminal underworld.
5 38 Promoted to Rogue (Pirate) rank 5 with the new title Leader.
6 38 Attempted to change assignments.
6 38 Returned to Rogue (Thief).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 42 Voluntarily left Thief
7 42 Failed to qualify for Courier (Scout).
7 42 Became a Drifter (Wanderer).
7 44 Hope Fitzsimons do not know what happened to Hope Fitzsimons. There is a gap in Hope Fitzsimons's memory.
8 44 Became a Entertainer (Performer).
8 47 A new romantic starts. Gain an Ally.
8 48 Promoted to Entertainer (Performer) rank 1.
9 48 Continued as Entertainer (Performer).
9 50 Hope Fitzsimons is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
10 50 Failed to qualify for Free Trader (Merchant).
10 50 Submitted to the draft.
10 50 Became a Scout (Courier).
10 53 Serve as the courier for an important message from the Imperium.
11 54 Continued as Scout (Courier).
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Scout (Courier).
12 59 Hope Fitzsimons have no idea what happened to Hope Fitzsimons – they found Hope Fitzsimons's ship drifting on the fringes of friendly space.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Retired.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 60,000 for medical bills.
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