Retired Initiate Ida Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 71 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 2 (-2)111312
Foolish
 
Skills
Admin 1
Athletics (Endurance) 1
Broker 0
Carouse 0
Drive 0
Electronics (Computers) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Persuade 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 2
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Wanderer 14
Army Infantry Private01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker02
Believer Mainstream Believer Initiate14
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Lance Skidd Enemy 0 2 2 0 Vlazhdumecta (M/47)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 A series of bad deals and decisions force Ida Fisher into bankruptcy. Ida Fisher salvages what Ida Fisher can.
2 22 Failed to qualify for Physician (Scholar).
2 22 Became a Drifter (Wanderer).
2 23 Attempted a risky adventure and was injured.
2 23 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 27 Betrayed by a friend. One of Ida Fisher's Contacts or Allies betrays Ida Fisher, ending Ida Fisher's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Failed to qualify for Artist (Entertainer).
4 27 Submitted to the draft.
4 27 Became a Army (Infantry) with the new title Private.
4 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 30 Gain rebels as Enemy
5 30 Returned to Drifter (Wanderer).
5 34 Ida Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Failed to qualify for Artist (Entertainer).
6 34 Switched to Drifter (Scavenger).
6 38 Ida Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 40 Ida Fisher accepted an offer of inducements to betray Ida Fisher's faith. Gain 180,000 in cash.
8 42 Returned to Drifter (Wanderer).
8 45 Attacked by enemies and injured.
8 45 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
8 45 Gain Enemy if Ida Fisher don't already have one.
8 46 Forced to muster out.
9 46 Switched to Believer (Mainstream Believer) with the new title Lay Person.
9 49 A notable academic consults with Ida Fisher about a publication or documentary he is working on. Gain a Contact in academia.
10 50 Continued as Believer (Mainstream Believer).
10 53 Ida Fisher refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ida Fisher's faith.
11 54 Continued as Believer (Mainstream Believer).
11 57 Ida Fisher is sent to a new community or parish to preach The Word among the poor.
12 58 Continued as Believer (Mainstream Believer).
12 62 Ida Fisher retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 62 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 62 Voluntarily left Mainstream Believer
13 62 Switched to Drifter (Barbarian).
13 66 Offered job by a patron. Now owe him a favor.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 66 Retired at age 66.
14 66 Returned to Believer (Missionary/Humanitarian).
14 67 Ida Fisher retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 70 Aging Crisis. Owe 60,000 for medical bills.
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