Retired Corporal Iirkhum Ar Sesaa  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 71 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 6 (0)111476
Thick skinned, Longing
 
Skills
Advocate 2
Athletics 0
Carouse 1
Deception 2
Diplomat 0
Drive (Wheel) 1
Electronics (Computer) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Language (Trokh (Aslan)) 1
Mechanic 0
Melee 0
Recon 2
Science (Life Sciences) 0
Stealth 0
Streetwise 2
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 36
Agent Law Enforcement Corporal13
Drifter Barbarian 11
Merchant Broker 01
Believer Holy Warrior Hopeful01
Retired 02
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Inkamgar Diumde Rival 1 3 0 0 Vilani, Imperium (F/48)
Fay McKee Enemy 0 4 1 3 Dolphin, Imperium (F/36)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 22 Spent the college years partying.
1 22 Dropped out of military academy.
2 22 Became a Drifter (Wanderer).
2 26 Forced to continue current assignment.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 29 Suffer from a life-threatening illness.
4 29 Failed to qualify for Colonist (Citizen).
4 29 Continued as Drifter (Wanderer).
4 30 Iirkhum Ar Sesaa do not know what happened to Iirkhum Ar Sesaa. There is a gap in Iirkhum Ar Sesaa's memory.
5 30 Became a Agent (Law Enforcement) with the new title Rookie.
5 32 A romantic relationship ends badly. Gain a Rival or Enemy.
6 34 Continued as Agent (Law Enforcement).
6 37 Go undercover to investigate an enemy.
6 36 Advanced training in a specialist field.
6 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 38 Continued as Agent (Law Enforcement).
7 41 Advanced training in a specialist field.
7 42 Forced to muster out.
8 42 Failed to qualify for Corporate (Citizen).
8 42 Switched to Drifter (Barbarian).
8 43 Find Ancient Technology.
8 46 Promoted to Drifter (Barbarian) rank 1.
9 46 Voluntarily left Barbarian
9 46 Became a Merchant (Broker).
9 49 Imperial trade restrictions force Iirkhum Ar Sesaa out of business.
10 49 Returned to Drifter (Wanderer).
10 50 Find valuable salvage.
10 53 Promoted to Drifter (Wanderer) rank 2.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Drifter (Wanderer).
11 57 Attacked by enemies that Iirkhum Ar Sesaa easily defeat.
11 57 Gain Enemy if Iirkhum Ar Sesaa don't already have one.
11 57 Promoted to Drifter (Wanderer) rank 3.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Continued as Drifter (Wanderer).
12 58 Iirkhum Ar Sesaa do not know what happened to Iirkhum Ar Sesaa. There is a gap in Iirkhum Ar Sesaa's memory.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Became a Believer (Holy Warrior) with the new title Hopeful.
13 60 Opponents of Iirkhum Ar Sesaa's belief system ambush Iirkhum Ar Sesaa.
13 60 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 60 Retired.
14 61 Good fortune.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 67 Moved to a new world.
16 68 Aging Crisis. Owe 60,000 for medical bills.
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