Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Ima Eade to flee and vows to hunt Ima Eade down. Gain an Enemy. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Ima Eade learn something Ima Eade should not have – a corporate secret, a political scandal – which Ima Eade can profit from illegally. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
26 |
Spent time maintaining and using heavy vehicles. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
32 |
Ima Eade learn something Ima Eade should not have – a corporate secret, a political scandal – which Ima Eade can profit from illegally. |
4 |
32 |
Gain a criminal contact. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
34 |
Gain Enemy if Ima Eade don't already have one. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Ima Eade do not know what happened to Ima Eade. There is a gap in Ima Eade's memory. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
44 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Line/Crew (Navy). |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Ima Eade aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |