Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Isa Ellis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Isa Ellis faith is shaken. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Opponents of Isa Ellis's belief system ambush Isa Ellis. |
4 |
31 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Isa Ellis easily defeat. |
5 |
32 |
Gain Enemy if Isa Ellis don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Isa Ellis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |