Retired Initiate Jesse Nelson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 71 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 12 (2) 4 (-1)1117C4
Creative, Risk averse, Constantly scratching an itch
 
Skills
Admin 0
Animals (Veterinary) 1
Art (Performing) 0
Broker 3
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Gunner (Ortillery) 1
Language (Oynprith (Droyne)) 1
Melee 0
Persuade 2
Pilot (Capital Ships) 1
Profession (Worker/Construction) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Merchant Free Trader 14
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Broker 23
Believer Mainstream Believer Initiate12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Wilton Hart Enemy 0 4 3 1 Dynchia (M/29)
Lenore Finnerty Enemy 0 1 1 3 Suerrat (F/30)
Wilson Hale Ally 3 0 5 3 Iltharan (M/73)
Todd Rogers Contact 0 6 0 3 Answerin (M/24)
Very bad falling out.
Theron Torres Contact 1 2 0 2 Cassilldan (M/32)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Failed to qualify for Explorer (Scout).
2 22 Continued as Drifter (Barbarian).
2 24 Jesse Nelson do not know what happened to Jesse Nelson. There is a gap in Jesse Nelson's memory.
3 24 Became a Merchant (Free Trader).
3 26 Embroiled in legal trouble.
3 28 Promoted to Merchant (Free Trader) rank 1.
4 28 Continued as Merchant (Free Trader).
4 29 A good deal ensures Jesse Nelson is living the high life for a few years.
5 32 Continued as Merchant (Free Trader).
5 33 Given advanced training in a specialist field
6 36 Continued as Merchant (Free Trader).
6 39 A sudden war destroys Jesse Nelson's trade routes and contacts, forcing Jesse Nelson to flee that region of space.
6 39 Gain rebels as Enemy
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 40 Jesse Nelson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 40 Switched to Merchant (Broker).
8 44 Befriend a useful ally in one sphere. Gain an Ally.
8 44 Promoted to Merchant (Broker) rank 1.
9 44 Continued as Merchant (Broker).
9 47 A good deal ensures Jesse Nelson is living the high life for a few years.
9 48 Promoted to Merchant (Broker) rank 2.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Merchant (Broker).
10 51 Make an unexpected connection outside Jesse Nelson's normal circles. Gain a Contact.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Voluntarily left Broker
11 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 55 Jesse Nelson faith is shaken.
11 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Continued as Believer (Mainstream Believer).
12 60 Jesse Nelson is chosen to represent Jesse Nelson's faith in a vid show or other highly public forum.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired.
13 61 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 68 Gained a contact.
15 68 Aging Crisis. Owe 30,000 for medical bills.
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