Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Kelly Casey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Returned to Agent (Law Enforcement). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Severely injured. Owe 12,500 for medical bills. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Voluntarily left Law Enforcement |
4 |
29 |
Failed to qualify for Army Support (Army). |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Kelly Casey's Contacts or Allies betrays Kelly Casey, ending Kelly Casey's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
A good deal ensures Kelly Casey is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
46 |
Public opinion turns on Kelly Casey. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Kelly Casey accepted an offer of inducements to betray Kelly Casey's faith. Gain 310,000 in cash. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Kelly Casey faith enjoys an explosion of popularity largely thanks to Kelly Casey's efforts. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Kelly Casey refused an offer of inducements to betray Kelly Casey's faith. Gain 1 enemies. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Kelly Casey secretly provide religious rites for a dying leader or noble, although they do not share Kelly Casey's faith. Gain an Ally in the family and a Rival who disagrees with Kelly Casey's choice. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Kelly Casey come into conflict with a splinter group Kelly Casey's own religion which maintains Kelly Casey's version is the wrong one. Gain 3 Rivals. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |