Retired 1st Officer Kizzie Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 71 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 1 (-2)111A91
Cool
 
Skills
Advocate 2
Astrogation 2
Broker 1
Deception 0
Drive (Track) 1
Drive (Wheel) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Mechanic 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Colonist) 0
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Prisoner Inmate 11
Merchant Merchant Marine 1st Officer57
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Iva Barnett Enemy 0 2 4 3 Vanejenese (F/17)
Versie Kinghead Ally 4 1 3 3 Murrissi (F/62)
An incident occured.
Georgiana Graham Contact 2 1 1 1 Libert (F/50)
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Go undercover to investigate an enemy.
1 20 Arrested
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Became a Prisoner (Inmate).
2 24 Saved a guard or prison officer. Gain an Ally.
2 26 Promoted to Prisoner (Inmate) rank 1.
2 26 Paroled from prison.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 A good deal ensures Kizzie Weakman is living the high life for a few years.
5 34 Continued as Merchant (Merchant Marine).
5 36 Embroiled in legal trouble.
6 38 Continued as Merchant (Merchant Marine).
6 41 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Embroiled in legal trouble.
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 50 Make an unexpected connection outside Kizzie Weakman's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 50 Continued as Merchant (Merchant Marine).
9 54 Given advanced training in a specialist field
9 54 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
9 54 Forced to muster out.
10 54 Failed to qualify for Corporate (Citizen).
10 54 Became a Drifter (Scavenger).
10 58 Attacked by enemies and injured.
10 58 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 58 Gain Enemy if Kizzie Weakman don't already have one.
11 58 Continued as Drifter (Scavenger).
11 60 Lightly injured, no permanent damage. Fully recovered.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 63 Kizzie Weakman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 67 Kizzie Weakman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 68 Aging Crisis. Owe 10,000 for medical bills.
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