Retired Team Leader Lilly Lyness  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 71 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 9 (1)111779
Naughty
 
Skills
Athletics (Endurance) 1
Broker 3
Carouse 1
Deception 2
Diplomat 1
Drive (Wheel) 1
Electronics 0
Flyer 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Melee (Blade) 1
Persuade 2
Profession (Hostile Environment) 0
Recon 1
Science (Social Sciences/Belief) 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Steward 0
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman05
Believer Missionary/Humanitarian Team Leader22
Agent Intelligence Agent11
Drifter Wanderer 24
Marine Star Marine Marine01
 
Name Type Affinity Enmity Power Influence Species
Bobby Webb Ally 3 0 1 2 Dynchia, Imperium (M/42)
Bobby Webb is in prison or otherwise trapped somewhere.
Orpha Armstrong Contact 2 2 4 1 Dynchia, Imperium (F/40)
Juanita Teague Rival 1 2 0 1 Lancian (F/29)
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A good deal ensures Lilly Lyness is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
3 26 Continued as Merchant (Merchant Marine).
3 30 Befriend a useful ally in one sphere. Gain an Ally.
4 30 Continued as Merchant (Merchant Marine).
4 34 Make an unexpected connection outside Lilly Lyness's normal circles. Gain a Contact.
4 34 Forced to muster out.
5 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 36 Lilly Lyness is sent to a new community or parish to preach The Word among the poor.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 38 Continued as Believer (Missionary/Humanitarian).
6 40 Lilly Lyness accepted an offer of inducements to betray Lilly Lyness's faith. Gain 440,000 in cash.
6 42 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 42 Returned to Merchant (Merchant Marine).
7 46 Forced to muster out.
8 46 Became a Agent (Intelligence).
8 49 Advanced training in a specialist field.
8 50 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
9 50 Voluntarily left Intelligence
9 50 Failed to qualify for Colonist (Citizen).
9 50 Became a Drifter (Wanderer).
9 53 Drafted into Star Marine
9 54 Promoted to Drifter (Wanderer) rank 1.
10 54 Became a Marine (Star Marine) with the new title Marine.
10 56 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 58 Voluntarily left Star Marine
11 58 Returned to Drifter (Wanderer).
11 61 Find Ancient Technology.
12 62 Continued as Drifter (Wanderer).
12 66 Promoted to Drifter (Wanderer) rank 2.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Retired at age 66.
13 66 Continued as Drifter (Wanderer).
13 69 Injured. Fully recovered. Owe 5,000 for medical bills.
14 69 Aging Crisis. Owe 10,000 for medical bills.
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