Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A good deal ensures Margaret Farrell is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A good deal ensures Margaret Farrell is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Margaret Farrell's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Risk Margaret Farrell's fortune on a possibility lucrative deal and win. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Given advanced training in a specialist field |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Scholar (Field Researcher). |
10 |
58 |
An expedition or voyage goes wrong, leaving Margaret Farrell stranded in the wilderness. |
11 |
58 |
Failed to qualify for Artist (Entertainer). |
11 |
58 |
Became a Drifter (Barbarian). |
11 |
61 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |