Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
28 |
Suffer from a life-threatening illness. |
3 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
31 |
Margarette George secretly provide religious rites for a dying leader or noble, although they do not share Margarette George's faith. Gain an Ally in the family and a Rival who disagrees with Margarette George's choice. |
4 |
32 |
Voluntarily left Missionary/Humanitarian |
4 |
32 |
Became a Scout (Explorer). |
4 |
36 |
Margarette George have no idea what happened to Margarette George – they found Margarette George's ship drifting on the fringes of friendly space. |
5 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
40 |
Retired at age 40. |
6 |
40 |
Continued as Believer (Holy Warrior). |
6 |
43 |
Margarette George aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
43 |
Retired. |
7 |
44 |
Good fortune. |
8 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
55 |
Gained a contact. |
10 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
57 |
Good fortune. |
11 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
63 |
Moved to a new world. |
12 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
69 |
Amnesia. |
14 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |