Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Mathilda Newman is rewarded for Mathilda Newman's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Mathilda Newman learn something Mathilda Newman should not have – a corporate secret, a political scandal – which Mathilda Newman can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
A revolution, attack or other unusual event throws Mathilda Newman's life into chaos, forcing Mathilda Newman to leave the planet. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Mathilda Newman went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
45 |
Severely injured. Fully recovered. |
9 |
45 |
Returned to Merchant (Merchant Marine). |
9 |
47 |
A good deal ensures Mathilda Newman is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Mathilda Newman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
52 |
Failed to qualify for Corporate (Citizen). |
11 |
52 |
Became a Drifter (Scavenger). |
11 |
54 |
Mathilda Newman do not know what happened to Mathilda Newman. There is a gap in Mathilda Newman's memory. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
55 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |