Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Maud Suchet's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Maud Suchet survey an alien world. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Maud Suchet's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maud Suchet fail to help. Gain an Enemy. |
3 |
28 |
Maud Suchet's ship is damaged, and Maud Suchet have to hitch-hike Maud Suchet's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Maud Suchet have no idea what happened to Maud Suchet – they found Maud Suchet's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Maud Suchet retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Someone more charismatic but less devout than Maud Suchet has become Maud Suchet's superior. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Maud Suchet refused an offer of inducements to betray Maud Suchet's faith. Gain 1 enemies. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Maud Suchet secretly provide religious rites for a dying leader or noble, although they do not share Maud Suchet's faith. Gain an Ally in the family and a Rival who disagrees with Maud Suchet's choice. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Corporate Agent (Agent). |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |