Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Criticised a questionable political leader on May Parlow's homeworld, causing his downfall. Gain an Enemy |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Invited to take part in a controversial event or exhibition that injures May Parlow's social standing. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
One of May Parlow's pieces of art is stolen, and the investigation brings May Parlow into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Artist) rank 3. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
38 |
Promoted to Entertainer (Artist) rank 4. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
39 |
May Parlow is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
May Parlow refused an offer of inducements to betray May Parlow's faith. Gain 3 enemies. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
May Parlow refused an offer of inducements to betray May Parlow's faith. Gain 2 enemies. |
9 |
47 |
Voluntarily left Missionary/Humanitarian |
9 |
47 |
Became a Citizen (Colonist). |
9 |
51 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
51 |
Failed to qualify for Performer (Entertainer). |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
54 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Failed to qualify for Worker (Citizen). |
11 |
54 |
Switched to Drifter (Barbarian). |
11 |
55 |
May Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
55 |
Became a Noble (Dilettante) with the new title Wastrel. |
12 |
59 |
May Parlow manipulate and charm May Parlow's way through high society. Gain a Rival and an Ally. |
12 |
59 |
Promoted to Noble (Dilettante) rank 1. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Noble (Dilettante). |
13 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
63 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Noble (Dilettante). |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
67 |
Promoted to Noble (Dilettante) rank 3. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Noble (Dilettante). |
15 |
70 |
Inherit a gift from a rich relative. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |