Retired Craftsman Maymie Barbary  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 71 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 5 (-1)111695
Ossified, Constantly red nose (from cold or other reasons), Enjoys a good brawl
 
Skills
Animals (Veterinary) 1
Art (Presentation) 0
Carouse 0
Deception 1
Diplomat 1
Electronics (Comms) 4
Electronics (Computers) 2
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Mechanic 2
Medic 1
Melee 0
Persuade 1
Profession (Colonist/Farming) 1
Science (Space Sciences/Astronomy) 1
Science (Life Sciences/Biology) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Entertainer Journalist Freelancer12
Citizen Worker Craftsman47
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Grayce Sim Ally 2 0 0 1 Geonee (F/45)
Virgie Rice Contact 1 0 1 2 Yilean (F/54)
Nanie Maynard Ally 4 0 2 1 Ziadd (F/20)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Barbarian).
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Voluntarily left Barbarian
3 26 Became a Entertainer (Journalist).
3 30 Invited to take part in a controversial event or exhibition that injures Maymie Barbary's social standing.
3 30 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
4 30 Continued as Entertainer (Journalist).
4 32 An investigation, tour, project or expedition goes wrong, stranding Maymie Barbary far from home.
5 32 Became a Citizen (Worker).
5 33 Maymie Barbary learn something Maymie Barbary should not have – a corporate secret, a political scandal – which Maymie Barbary can profit from illegally.
5 33 Gain a criminal contact.
5 36 Promoted to Citizen (Worker) rank 1.
6 36 Continued as Citizen (Worker).
6 39 Political upheaval strikes Maymie Barbary's homeworld, and Maymie Barbary is caught up in the revolution.
6 40 Forced to continue current assignment.
6 40 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 40 Continued as Citizen (Worker).
7 42 Maymie Barbary's business expands, Maymie Barbary's corporation grows, or the colony thrives.
8 44 Continued as Citizen (Worker).
8 47 Maymie Barbary learn something Maymie Barbary should not have – a corporate secret, a political scandal – which Maymie Barbary can profit from illegally.
8 48 Forced to continue current assignment.
8 48 Promoted to Citizen (Worker) rank 3.
9 48 Aging Crisis. Owe 60,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Citizen (Worker).
9 52 Maymie Barbary befriend a superior in the corporation or the colony.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Continued as Citizen (Worker).
10 55 Maymie Barbary is rewarded for Maymie Barbary's diligence or cunning.
10 56 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Continued as Citizen (Worker).
11 60 Maymie Barbary gain experience in a technical field as a computer operator or surveyor.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Retired.
12 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 67 A romantic relationship ends badly. Gain a Rival or Enemy.
14 68 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙