Retired Craftsman Mertie Sabilline  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 71 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 9 (1) 3 (-1)111C93
Slow paced
 
Skills
Astrogation 2
Athletics 0
Drive (Wheel) 1
Electronics 0
Engineer (M-drive) 2
Flyer (Wing) 1
Mechanic 2
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Sports/Golf) 1
Profession (Sports/Track & Field) 2
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Chemistry) 1
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman45
Scout Courier Senior Scout33
Retired 04
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Vertie Murray Ally 6 0 0 1 Azhanti (F/94)
Vertie Murray has had an unexpected run of good fortune lately.
Millicent Miller Enemy 0 4 1 1 Florian (F/65)
Jayden Aubert Contact 3 1 5 0 Florian (M/54)
Forgiveness.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 A revolution, attack or other unusual event throws Mertie Sabilline's life into chaos, forcing Mertie Sabilline to leave the planet.
2 21 Entered University.
2 23 Become leader in social movement.
2 23 Gain an Ally and an Enemy.
2 25 Graduated.
3 25 Continued as Citizen (Worker).
3 27 Mertie Sabilline's business expands, Mertie Sabilline's corporation grows, or the colony thrives.
3 29 Promoted to Citizen (Worker) rank 1.
4 29 Continued as Citizen (Worker).
4 32 Mertie Sabilline gain experience in a technical field as a computer operator or surveyor.
4 33 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 33 Continued as Citizen (Worker).
5 35 Mertie Sabilline's business expands, Mertie Sabilline's corporation grows, or the colony thrives.
5 37 Promoted to Citizen (Worker) rank 3.
6 37 Continued as Citizen (Worker).
6 40 Political upheaval strikes Mertie Sabilline's homeworld, and Mertie Sabilline is caught up in the revolution.
6 41 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
7 41 Voluntarily left Worker
7 41 Became a Scout (Courier).
7 43 Serve as the courier for an important message from the Imperium.
7 45 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 45 Continued as Scout (Courier).
8 46 Mertie Sabilline spend a great deal of time on the fringes of Charted Space.
8 46 Mertie Sabilline have no idea what happened to Mertie Sabilline – they found Mertie Sabilline's ship drifting on the fringes of friendly space.
8 49 Promoted to Scout (Courier) rank 2.
9 49 Aging Crisis. Owe 10,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Scout (Courier).
9 52 Mertie Sabilline's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
9 53 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
10 53 Aging Crisis. Owe 50,000 for medical bills.
10 53 Retired.
10 57 Good fortune.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 61 Betrayal. Convert an Ally into a Rival or Enemy.
12 61 Aging Crisis. Owe 50,000 for medical bills.
12 63 Find Ancient Technology.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 68 Gained a contact.
14 69 Aging Crisis. Owe 50,000 for medical bills.
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