Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Mildred Strachan far from home. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
24 |
Mildred Strachan learn something Mildred Strachan should not have – a corporate secret, a political scandal – which Mildred Strachan can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
27 |
Mildred Strachan learn something Mildred Strachan should not have – a corporate secret, a political scandal – which Mildred Strachan can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
3 |
29 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
29 |
Voluntarily left Corporate |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Mildred Strachan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
When dealing with an alien race, Mildred Strachan have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Courier) with previous rank. |
6 |
39 |
Mildred Strachan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mildred Strachan fail to help. Gain an Enemy. |
6 |
39 |
Mildred Strachan's ship is damaged, and Mildred Strachan have to hitch-hike Mildred Strachan's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
40 |
Promoted to Scout (Courier) rank 2. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Severely injured. Owe 5,000 for medical bills. |
9 |
45 |
Returned to Entertainer (Journalist). |
9 |
46 |
Mildred Strachan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
46 |
Failed to qualify for Scientist (Scholar). |
10 |
46 |
Became a Drifter (Scavenger). |
10 |
47 |
Drafted into Law Enforcement |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
50 |
Continued as Drifter (Scavenger). |
11 |
53 |
Betrayed by a friend. One of Mildred Strachan's Contacts or Allies betrays Mildred Strachan, ending Mildred Strachan's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Birth or Death involving a family member or close friend. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |