Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Mollie Cole have no idea what happened to Mollie Cole – they found Mollie Cole's ship drifting on the fringes of friendly space. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Amnesia. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Injured. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
34 |
Mollie Cole is rewarded for Mollie Cole's diligence or cunning. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
37 |
Hard times caused by a lack of interstellar trade costs Mollie Cole Mollie Cole's job. |
7 |
37 |
Switched to Drifter (Barbarian). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Mollie Cole's Contacts or Allies betrays Mollie Cole, ending Mollie Cole's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
43 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Victim of a crime. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |