Retired Manager Onie Hansen  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 71 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 9 (1)111999
Hormonal, Furious, Ecstatic
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 0
Drive (Track) 1
Electronics 0
Gambler 1
Leadership 1
Mechanic 1
Melee (Unarmed) 3
Navigation 1
Persuade 0
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Hydroponics) 1
Steward 2
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Citizen Corporate Manager34
Scout Surveyor Scout11
Scout Explorer Scout21
Prisoner Fixer 04
Prisoner Inmate 01
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Ernest Mcarty Contact 1 1 5 3 Vlazhdumecta (M/20)
Ernest Mcarty belongs to an uncommon alien species.
Ernest Mcarty belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Onie Hansen's business or ship thrives.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Citizen (Corporate).
2 25 Onie Hansen is rewarded for Onie Hansen's diligence or cunning.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 29 Onie Hansen's business expands, Onie Hansen's corporation grows, or the colony thrives.
4 30 Continued as Citizen (Corporate).
4 34 Onie Hansen's business expands, Onie Hansen's corporation grows, or the colony thrives.
4 34 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 34 Continued as Citizen (Corporate).
5 36 Onie Hansen learn something Onie Hansen should not have – a corporate secret, a political scandal – which Onie Hansen can profit from illegally.
5 36 Gain a criminal contact.
5 38 Promoted to Citizen (Corporate) rank 3.
6 38 Voluntarily left Corporate
6 38 Became a Scout (Surveyor).
6 41 Injured. Fully recovered. Owe 2,500 for medical bills.
6 42 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 42 Attempted to change assignments.
7 42 Switched to Scout (Explorer) with previous rank.
7 46 Accused of a crime
7 46 Promoted to Scout (Explorer) rank 2.
8 46 Became a Prisoner (Fixer).
8 49 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
9 50 Switched to Prisoner (Inmate) with previous rank.
9 52 Vocational Training.
10 54 Returned to Prisoner (Fixer).
10 57 Beaten by a prison gang.
10 57 Lightly injured, no permanent damage. Fully recovered.
11 58 Continued as Prisoner (Fixer).
11 59 Special Duty.
12 62 Switched to Prisoner (Thug) with previous rank.
12 66 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Retired at age 66.
13 66 Returned to Prisoner (Fixer).
13 67 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 70 Aging Crisis. Owe 50,000 for medical bills.
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