Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
During a battle, defeat or victory depends on Ottilia McKee's actions. Ottilia McKee actions lead to an honorabe discharge. |
3 |
23 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
26 |
A disaster or war strikes. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Failed to qualify for Intelligence (Agent). |
4 |
26 |
Became a Drifter (Scavenger). |
5 |
30 |
Continued as Drifter (Scavenger). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
An investigation takes on a dangerous turn. |
7 |
41 |
Hard times caused by a lack of interstellar trade costs Ottilia McKee's job. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Voluntarily left Law Enforcement |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Embroiled in legal trouble. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Ottilia McKee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |