Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Advanced training in a specialist field |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
33 |
A mission goes wrong; Phyllis Crawford and several others are captured and mistreated by the enemy. Gain Phyllis Crawford's jailer as an Enemy. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Phyllis Crawford's Contacts or Allies betrays Phyllis Crawford, ending Phyllis Crawford's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Phyllis Crawford secretly provide religious rites for a dying leader or noble, although they do not share Phyllis Crawford's faith. Gain an Ally in the family and a Rival who disagrees with Phyllis Crawford's choice. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Phyllis Crawford is sent to a new community or parish to preach The Word among the poor. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
43 |
Voluntarily left Holy Warrior |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Attacked by enemies that Phyllis Crawford easily defeat. |
8 |
44 |
Gain Enemy if Phyllis Crawford don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Voluntarily left Barbarian |
9 |
47 |
Returned to Believer (Holy Warrior). |
9 |
50 |
Phyllis Crawford aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
52 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |