Retired Team Leader Ray Patterson  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 71 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 7 (0)111387
Committed, Trustworthy
 
Skills
Advocate 1
Astrogation 1
Athletics (Endurance) 2
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 2
Medic 2
Melee (Unarmed) 1
Persuade 1
Profession (Sports) 0
Recon 2
Science (Robotic Sciences) 0
Seafarer 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal15
Merchant Merchant Marine Senior Crewman13
Drifter Barbarian 12
Believer Missionary/Humanitarian Team Leader23
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Florrie Olson Rival 1 0 2 0 Vanejenese (F/13)
Florrie Olson is diminished in both power and influence.
John Fawns Ally 1 0 0 2 Trexen (F/26)
Zella Sutton Ally 3 0 2 2 Trexen (F/56)
 
Term Age History
1 18 Entered a spacer community.
1 22 Suffered a deep tragedy.
1 19 Left the spacer community.
2 19 Became a Army (Army Support) with the new title Private.
2 20 Severely injured. Fully recovered.
2 23 Attempt at commissioned failed.
3 23 Continued as Army (Army Support).
3 26 Assigned to an urbanised planet torn by war.
3 27 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 27 Continued as Army (Army Support).
4 29 Advanced training in a specialist field
5 31 Continued as Army (Army Support).
5 33 Good fortune
6 35 Continued as Army (Army Support).
6 37 Ray Patterson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
7 38 Given advanced training in a specialist field
8 41 Continued as Merchant (Merchant Marine).
9 45 Voluntarily left Merchant Marine
9 45 Failed to qualify for Colonist (Citizen).
9 45 Submitted to the draft.
9 45 Continued as Merchant (Merchant Marine).
9 49 Risk Ray Patterson's fortune on a possibility lucrative deal and win.
9 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Voluntarily left Merchant Marine
10 49 Failed to qualify for Law Enforcement (Agent).
10 49 Became a Drifter (Barbarian).
10 52 Offered job by a patron. Now owe him a favor.
10 53 Forced to continue current assignment.
10 53 Promoted to Drifter (Barbarian) rank 1.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Drifter (Barbarian).
11 56 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 Ray Patterson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 60 Forced to continue current assignment.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 63 Ray Patterson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 68 Opponents of Ray Patterson's belief system ambush Ray Patterson.
14 68 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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