Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find Ancient Technology. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 5. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
52 |
Victim of a crime. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Accused of a crime. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Birth or Death involving a family member or close friend. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |