Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Graduated. Gain an rival who is upset that Selena Hall left the community. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
23 |
Became a Psion (Adept). |
3 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
27 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
27 |
Voluntarily left Adept |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Encounter a Psionic institute. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Selena Hall's Contacts or Allies betrays Selena Hall, ending Selena Hall's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
36 |
Gained a contact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Selena Hall easily defeat. |
7 |
42 |
Gain Enemy if Selena Hall don't already have one. |
8 |
43 |
Voluntarily left Scavenger |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Returned to Psion (Adept). |
9 |
48 |
Gain a contact outside of normal circles. |
10 |
51 |
Continued as Psion (Adept). |
10 |
52 |
Accused of a crime |
10 |
55 |
Promoted to Psion (Adept) rank 2. |
11 |
55 |
Became a Prisoner (Thug). |
11 |
58 |
Assigned to difficult or backbreaking labour. |
11 |
59 |
Promoted to Prisoner (Thug) rank 1. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Prisoner (Thug). |
12 |
60 |
Defeated a prison gang. Gain an Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Prisoner (Thug). |
13 |
65 |
Persecuted by a prison gang. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Prisoner (Thug). |
14 |
71 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |