Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Entered University. |
3 |
27 |
Made lifelong friends. Gain 3 Allies. |
3 |
28 |
Graduated. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Sina Ronald's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sina Ronald fail to help. Gain an Enemy. |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Sina Ronald have no idea what happened to Sina Ronald – they found Sina Ronald's ship drifting on the fringes of friendly space. |
7 |
37 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
38 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
41 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
41 |
Continued as Noble (Administrator). |
8 |
45 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
8 |
45 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Noble (Administrator). |
9 |
46 |
A disaster or war strikes. |
9 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Spend time with an alien race. Gain a contact. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |