Retired Project Leader Tasath  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 9 (1)111839
Ambivalent
 
Skills
Athletics 0
Broker 1
Carouse 2
Deception 0
Diplomat 2
Drive 0
Electronics (Comms) 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 2
Melee (Unarmed) 2
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Citizen Colonist 12
Entertainer Performer 12
Prisoner Inmate 12
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Project Leader32
Citizen Corporate 12
Believer Holy Warrior Fighter12
 
Name Type Affinity Enmity Power Influence Species
Watwetwee-Taswa Enemy 0 3 0 0 Bwap (M/15)
Pabebke Ebwetheb Enemy 0 1 2 4 Bwap (F/39)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Wanderer).
1 19 Tasath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Citizen (Colonist).
2 20 Tasath gain experience in a technical field as a computer operator or surveyor.
2 23 Promoted to Citizen (Colonist) rank 1.
3 23 Continued as Citizen (Colonist).
3 24 Tasath learn something Tasath should not have – a corporate secret, a political scandal – which Tasath can profit from illegally.
3 27 Forced to muster out.
4 27 Became a Entertainer (Performer).
4 30 One of Tasath's pieces of art is stolen, and the investigation brings Tasath into the criminal underworld.
5 31 Continued as Entertainer (Performer).
5 33 Accused of a crime
5 35 Promoted to Entertainer (Performer) rank 1.
6 35 Became a Prisoner (Inmate).
6 36 Assigned to difficult or backbreaking labour.
7 39 Continued as Prisoner (Inmate).
7 43 Good Behaviour.
7 43 Promoted to Prisoner (Inmate) rank 1.
7 43 Paroled from prison.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Tasath's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Tasath is chosen to represent Tasath's faith in a vid show or other highly public forum.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Continued as Believer (Missionary/Humanitarian).
10 52 Tasath faith enjoys an explosion of popularity largely thanks to Tasath's efforts.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Voluntarily left Missionary/Humanitarian
11 54 Switched to Citizen (Corporate).
11 57 Tasath's business expands, Tasath's corporation grows, or the colony thrives.
11 58 Promoted to Citizen (Corporate) rank 1.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Continued as Citizen (Corporate).
12 62 Life ruined by a criminal gang. Gain the gang as an Enemy
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 65 Tasath faith is shaken.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 66 Continued as Believer (Holy Warrior).
14 68 A notable academic consults with Tasath about a publication or documentary he is working on. Gain a Contact in academia.
14 70 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 70 Aging Crisis. Owe 20,000 for medical bills.
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