Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Velma Hanson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
32 |
Established a network of contacts. Gain 3 contacts. |
6 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
35 |
Continued as Agent (Law Enforcement). |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Velma Hanson is chosen to represent Velma Hanson's faith in a vid show or other highly public forum. |
8 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Holy Warrior). |
9 |
42 |
Velma Hanson come into conflict with a splinter group Velma Hanson's own religion which maintains Velma Hanson's version is the wrong one. Gain 1 Rivals. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Retired. |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Good fortune. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Victim of a crime. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |